Aloysius
Djinn Baron of
Justice
Demon of Etiquette
Corporeal Forces: 4 Strength:
8 Agility:
8
Ethereal Forces: 6 Intelligence:
12 Precision: 12
Celestial Forces: 6 Will:
12 Perception: 12
Word-Forces: 10
Vessel: male/6
Skills: Dodge/6, Driving/1, Emote/6, Fighting/1,
Knowledge (Etiquette [quite a lot, all at /4]), Languages (quite a few, all at
/3), Lying/3, Move Silently/6, Ranged Weapon/1 (pistol), Savoir Faire/6,
Seduction/1
Songs: Banishing (Corporeal/3, Ethereal/1,
Celestial/3), Binding/1, Healing (Corporeal/6), Motion (Celestial/3), Retribution
(Corporeal/1, Ethereal/3, Celestial/5), Shields (All/3), Tongues (All/3)
Attunements: Djinn of the Game, Dissonance Binding,
Humanity, Rule of Law, Baron of Justice, Demon of Etiquette
Demon of Etiquette: Aloysius may grant a Servitor
Attunement called Propriety. It is much like the Attunement given out by
his opposite number Curtis, Angel of Etiquette (instinctive knowledge of local
etiquette and cannot suffer from a failed Savoir-Faire roll); the major
difference is that Djinn who possess this Attunement automatically know when
their attuned are in the presence of someone that the attuned does not wish to
be embarrassed in front of.
It should be noted that neither Aloysius nor Curtis
seem to suffering overmuch from Word-Friction.
This may be due to the fact that the difference between the two
interpretations of the Word is one of degree, not kind.
Special Rites:
Correct someone on their etiquette (+2 Essence if
done in public).
Invent a new rule to handle a new social situation
and have it accepted.
Role: Aloysius Smith (newspaper columnist/6,
Status/4)
Dread Lord Asmodeus does not permit useful tools to
be wasted on those unfit to use them.
That is why he controls the Word of Etiquette, and not some other - and
thus, lesser - Prince. Otherwise, it
would be exemplified... inappropriately.
And what is an appropriate exemplification? Obviously, one that understands that its
central message of Etiquette. Even the
humans recognize that Etiquette is a Game, with Rules that must be followed;
indeed, the way that some of them relentlessly follow and manipulate those
Rules (whatever they may be) can at times almost approach competency. Let the Other Side babble about 'respect' all
they like; the true purpose of Etiquette is to control others. Not by use
of the fist or the resonance; that is mere bullying - which, horribly, requires
you to stay involved with the person
that you're trying to control, awful as that sounds. Better by far to make others control
themselves. The collar you've made and
put on yourself is always a better collar than the one that someone else has
forced on you.
So thinks Asmodeus; and thus of course so thinks
Aloysius. The Djinn is no more or no
less brooding than any other of his Band.
He is distinguished mostly by his lack of distinguishing
characteristics, in fact. This is no
doubt due to the fact that the Djinn has been a Servitor of the Game for
fifteen thousand years and the Demon of Etiquette since the birth of human society. If there was an obvious weakness or
irregularity to him, it would have been long ferreted out and used against him
by now.
The Djinn does obsess over his word, though. Aloysius keeps track of everything that might
relate to Etiquette; his knowledge on the subject is exceptionally broad even
for a Word-bound. It is not, however,
particularly deep; while Aloysius can tell you 'how', 'why' is typically not
his forte. That can be a concern when it
comes time to handle unusual social situations; it takes time for the Djinn to
come up with a procedure for handling them. This is one reason why he has
developed a special Rite for inventing new social rules (and gives it out): it
gives others an incentive into doing for him the one part of the job that requires
some sort of creativity.
As one might guess, Aloysius enjoys neither the
modern era nor the Angel of Etiquette.
The former requires him to be more mentally flexible than he was (or,
honestly, likes to be), while the latter requires him to brush up on the
Djinn's combat skills. This last is a
bit of an affront to the Demon of Etiquette, as Aloysius was quite used to
being someone too dangerously well-connected to cross, let alone harm. If it
weren't for his opposite number's active engagement on Earth, the Djinn would
act just like the rest of his Prince's high-level Servitors and spend most of
his time delegating from Hell. Instead,
he must get involved in corporeal affairs all too often for his liking - all
because he's expected to counter the machinations of an angel who doesn't even
have the excuse of Word-friction to justify his behavior.
Rude, that.