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Modal (Celestial)

 

... in the Tom Lehrer sense (i.e., "Every now and then I play a wrong note").

 

This highly obnoxious Discord causes the sufferer to be perpetually out of tune with the Symphony.  Every time a Modal celestial wishes to use his, her or its base resonance, it must first make a successful Perception and/or Will roll, minus the level of the Discord.  If this roll is failed, the celestial will instead get access to a limited version of some other Choir/Band resonance.  This is often dangerous, and always frustrating.

 

The new resonance is determined as follows: take the CD of the failed roll and count down (or up) the hierarchy.  The two hierarchies are reproduced for your convenience:

 

Seraph

Detects truth at the equivalent of CD 1.

 

Cherub

Knows location of the target for the next five minutes, but can't hurt him or her.

 

Ofanite

Suddenly accelerates at the greater of (2x current speed) or 30 mph.

 

Elohite

Knows the primary emotional state of the target, but unfortunately the volume control is broken.  The sudden shock will give a -3 to all other actions that round.

 

Malakite      

Sees the most dishonorable act done by the target in the last day.  Also gets the first Malakite oath for five minutes.

 

Kyriotate

Takes possession of the target for (Will) rounds before succumbing to extreme sensory shock (3D6 Mind Hits)

 

Mercurian

Gets the Mercurian resonance at CD 1 for five rounds.

 

Balseraph

Can resonate one person automatically (CD of 1): that person gets a +2 to resist.

 

Djinn

Same as the Cherub resonance, really.

 

Calabite

Does (Modal Level) Body Hits to the target.

 

Habbalite

Projects the demon's current emotional state onto the target (CD of 1)

 

Lilim

Detects a single level/1 Need... but no Geas if fulfilled.

 

Shedite

Same as the Kyriotate resonance, except that the Mind Hit damage is 4D6.

 

Impudite

Can Charm, but not Drain Essence: the maximum CD for the former is 1.

 

Note that Grigori and Skulkers are not on this list; also, jump to the top (and/or the bottom, as appropriate) of the list as necessary.

 

For example: a Malakite with Modal fails her Perception roll, with a CD of 4.  She will count down four spots (Kyriotate, Mercurian, Seraph, Cherub): now, instead of confirming someone's dishonor, she instead detects their location and is prohibited from hurting them.  An Impudite that failed his Will roll with the same CD will count up (Shedite, Lilim, Habbalite, Calabite): so, instead of Charming someone, he's just caused them Body Hits.

 

As for unfavorable Interventions, well, the poor unfortunate will suddenly develop access to the resonance of their opposite numbers (Malakite get the Lilim resonance, and vice versa).  This will always be dissonant!

 

As a general rule, Superiors seriously dislike seeing their Servitors go Modal: most will immediately remove or replace it (or just destroy the Servitor in question).  Thus, most celestials suffering from it are Outcasts and/or Renegades.

 

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